{"name":"The Witness","url":"https://www.hodnoceniher.cz/en/game/the-witness","releaseDate":"2016-01-25","averageRating":86,"reviewsCount":2,"platforms":[],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2016/01/25/review-the-witness/189083/","date":"2016-01-25","rating":4,"ratingBase":5,"ratingPercent":80,"abstract":"Asking The Witness to be a traditional video game is essentially asking the impossible. If the reason Jonathan Blow’s newest game has been in the oven for nearly eight years is that he wanted to avoid compromising on his ambition, then it makes sense that it would stumble a tiny bit along the way. The Witness is a game that can easily cause players to eclipse the one hundred hour mark and the vast majority of that time is going to be spent engaging with hundreds of brilliantly designed puzzles. While it won’t have the industry-shifting impact that Braid did in 2008, The Witness will influence video game puzzle design for years to come."},{"server":"Game Informer","url":"https://www.gameinformer.com/games/the_witness/b/playstation4/archive/2016/01/25/the-witness-review-game-informer.aspx","date":"2016-01-25","rating":9.25,"ratingBase":10,"ratingPercent":92.5,"abstract":"The core mechanic of The Witness is deviously simple, but the clever puzzles are among the best games can offer."}],"updatedAt":"2016-01-25"}