{"name":"Stellaris","url":"https://www.hodnoceniher.cz/en/game/stellaris","releaseDate":"2016-05-08","averageRating":81,"reviewsCount":2,"platforms":["Xbox One","PS4"],"reviews":[{"server":"Game Informer","url":"https://www.gameinformer.com/games/stellaris/b/pc/archive/2016/05/20/stellaris-game-informer-review.aspx","date":"2016-05-20","rating":8.25,"ratingBase":10,"ratingPercent":82.5,"abstract":"Like space itself, Paradox’s new strategy sim is\n big, complex, and easy to get lost in."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2016/05/13/review-stellaris/206986/","date":"2016-05-13","rating":4,"ratingBase":5,"ratingPercent":80,"abstract":"Stellaris is not a perfect game and there are aspects that Paradox could (and, judging by their track record, probably will) improve, including an unexciting range of technologies, a potentially plodding mid-game and timid enemy AI. But the fact that they have managed to present such a complex premise in so accessible a form is an achievement in and of itself. Stellaris was going to draw in the genre buffs with its intricacies, that was practically a given; Paradox’s masterstroke was enabling it to get its hooks into the rest of us."}],"updatedAt":"2016-05-20"}