{"name":"Star Wars: Battlefront 2","url":"https://www.hodnoceniher.cz/en/game/star-wars-battlefront-2","releaseDate":"2005-11-01","averageRating":63,"reviewsCount":2,"platforms":[],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2017/11/16/review-star-wars-battlefront-ii/279557/","date":"2017-11-16","rating":3,"ratingBase":5,"ratingPercent":60,"abstract":"Star Wars Battlefront II is the epitome of taking a step forward, shooting yourself in the foot and then falling backwards in pain. It goes to great lengths to rectify the mistakes of the previous game but ends up opening a new can of worms. We finally got a single player campaign, but the story is lackluster and Iden never gets a chance to shine. There’s more content and depth, but the game is severely hampered by the lack of a progression system. What really stands out about Star Wars Battlefront II is just how terrible its Loot Crate system is, because it permeates so much of the game. DICE has stripped away an actual progression system and hidden away its contents behind overpriced microtransactions. With Credits and Crafting Parts doled out at such a low rate, Star Wars Battlefront II puts players in no-win situations in the hopes of making a quick buck. The sad thing is, there’s a lot of fun that could be had in Star Wars Battlefront II. Galactic and Starfighter Assault are fun, the game runs well, and servers are holding up, but there’s nothing rewarding to keep coming back for more. It really is a shame DICE took Star Wars Battlefront II to the Dark Side."},{"server":"Game Informer","url":"https://www.gameinformer.com/games/star_wars_battlefront_ii/b/xboxone/archive/2017/11/14/star-wars-battlefront-ii-review-the-dark-side-of-gaming.aspx","date":"2017-11-14","rating":6.5,"ratingBase":10,"ratingPercent":65,"abstract":"An aggressive microtransaction model hurts what is otherwise a great Star Wars experience."}],"updatedAt":"2017-11-16"}