{"name":"Shadow Warrior 2","url":"https://www.hodnoceniher.cz/en/game/shadow-warrior-2","releaseDate":"2016-10-12","averageRating":74,"reviewsCount":2,"platforms":["Xbox One"],"reviews":[{"server":"Game Informer","url":"https://www.gameinformer.com/games/shadow_warrior_2/b/pc/archive/2016/11/07/stabbing-shooting-stumbling.aspx","date":"2016-11-07","rating":6.75,"ratingBase":10,"ratingPercent":67.5,"abstract":"Shadow Warrior 2 tries to build upon the foundation of the original but is an unsatisfying experience."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2016/10/13/review-shadow-warrior-2/230580/","date":"2016-10-13","rating":4,"ratingBase":5,"ratingPercent":80,"abstract":"Putting aside the technical complaints, Shadow Warrior 2 is legitimately one of the best shooters of 2016 thus far. From its quick, snappy gun and sword combat to its satisfying Diablo-style loot system, this is the type of game that players will find themselves coming back to whenever they’re seeking a good time. Yes, it’s blatantly trying to be offensive in the dumbest ways possible (lest we forget, your character’s name is Lo Wang), but its self-awareness has a way of bringing a smile to your face. Completely changing up the structure of a sequel is always a risky move, but Flying Wild Hog should be commended for nailing its goal of making a deeper, replayable, more open shooter. On top of all of this praise, it’s one of the finest examples of how to make a procedurally-generated game not feel like you’re playing through a repetitive algorithm like a certain ambitious space exploration game. It’s an absolute joy to report that the Wang is back and better than ever."}],"updatedAt":"2016-11-07"}