{"name":"Resident Evil 2","url":"https://www.hodnoceniher.cz/en/game/resident-evil-2","releaseDate":"2019-01-25","averageRating":93,"reviewsCount":2,"platforms":[],"reviews":[{"server":"Game Informer","url":"https://www.gameinformer.com/Resident%20Evil%202%20game%20informer%20Review","date":"2019-01-22","rating":9.5,"ratingBase":10,"ratingPercent":95,"abstract":"Resident Evil 2 paves a brilliant path for the future of the franchise."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2019/01/22/review-resident-evil-2/322849/","date":"2019-01-22","rating":4.5,"ratingBase":5,"ratingPercent":90,"abstract":"Capcom has not only recreated Resident Evil 2, but entirely redesigned it to be a bigger and more robust horror experience. The sense of dread and tension they created is unwavering throughout each of the six-hour campaigns. The choices they made only help expand upon the characters and the overall universe, along with making the gameplay a little easier for more people to survive this unforgiving world. That’s not to say there’s no challenge as ammunition is scarce and zombies are plentiful, but there are means of expanding your storage and weapon effectiveness. Unfortunately, the bosses are lacking in any depth and the puzzles, while drastically changed, aren’t going to win any awards for their designs. That’s not to mention the console versions have some strange reflection and depth of field issues. Regardless, the atmosphere that’s conveyed is some of the best you’ll ever find, be it thanks to the lightning techniques or the unnerving sound design. It’s hard to believe that a little over five years ago we were left wondering if the beloved franchise was going down the wrong path. Considering there’s little Capcom could have done to make Resident Evil 2 a better remake, capturing exactly what we love about the genre, we’re left exceedingly hopeful for the franchise’s future."}],"updatedAt":"2019-01-22"}