{"name":"ReCore","url":"https://www.hodnoceniher.cz/en/game/recore","releaseDate":"2016-09-13","averageRating":58,"reviewsCount":2,"platforms":["Xbox One"],"reviews":[{"server":"Game Informer","url":"https://www.gameinformer.com/games/recore/b/xboxone/archive/2016/09/14/recore-review-game-informer-xbox-one.aspx","date":"2016-09-14","rating":5.5,"ratingBase":10,"ratingPercent":55,"abstract":"While ReCore's gameplay foundation is mostly solid, a host of technical and design issues stand ready to hinder your progress and your enjoyment."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2016/09/12/review-recore/225487/","date":"2016-09-12","rating":3,"ratingBase":5,"ratingPercent":60,"abstract":"Despite its problems, it’s not hard to envision a world in which a few changes along the way could have turned ReCore into a cult hit. Without the progress gating and fewer technical issues, we’d be left with a shorter, more intense action-platformer featuring a solid movement system. There’s something slightly enjoyable about ReCore‘s color-switching combat mechanic, despite it taking place in such a lock-on heavy shooting system and the friendship between Joule and her robot pals Mack, Seth and Duncan can be charming. While not lackluster enough to be considered a bad game, there are enough stumbles and hiccups here to prevent this effort from Armature and Comcept from living up to its potential. It remains to be seen whether or not there’s going to be enough love for this odd exclusive to get a sequel, but considering the foundation in place, a ReCore 2 wouldn’t be the worst thing in the world."}],"updatedAt":"2016-09-14"}