{"name":"Oninaki","url":"https://www.hodnoceniher.cz/en/game/oninaki","releaseDate":"2019-08-22","averageRating":68,"reviewsCount":2,"platforms":[],"reviews":[{"server":"Game Informer","url":"https://www.gameinformer.com/review/oninaki/oninaki-review-floating-between-life-and-death","date":"2019-08-23","rating":7.5,"ratingBase":10,"ratingPercent":75,"abstract":"This is an action/RPG full of highs and lows, with erratic swings between the two extremes that had me loving it one minute and hating it the next."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2019/08/21/review-oninaki/355359/","date":"2019-08-21","rating":3,"ratingBase":5,"ratingPercent":60,"abstract":"Oninaki is a nostalgic throwback to old-school action RPGs such as Secret of Mana and Brave Fencer Musashi that doesn’t quite stick the landing. The story is ominous and surprisingly compelling, but due to a lack of meaningful characters and a somewhat convoluted mid-section, it ends up spiraling out of control. At least there’s some fun to be had in the combat as there’s a decent number of Daemons to find and use in battle, each with their own unique fighting skills and stories to be told. Disappointingly, this doesn’t last too long. Forty hours for an action RPG seems like it would offer a decent value for your dollar, but because the latter half of the campaign feels sluggish and utterly repetitive thanks to unwavering scenario makeup, it only devalues it. You should never have a game where you’re just rushing through the final dungeons because you don’t want to deal with the same old enemy encounter it has been throwing at you for so long. Tokyo RPG Factory appears to have one goal: remind us of the Golden Years of RPGs. Unfortunately, Oninaki captures that era of gaming and does nothing remarkable with it."}],"updatedAt":"2019-08-23"}