{"name":"Nova Lands","url":"https://www.hodnoceniher.cz/en/game/nova-lands","releaseDate":"2023-06-21","averageRating":80,"reviewsCount":1,"platforms":["PC","Nintendo Switch","PS4"],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/reviews/review-nova-lands/450988/","date":"2023-06-21","rating":4,"ratingBase":5,"ratingPercent":80,"abstract":"Nova Lands isn’t the deepest automation game around, but it’s also not trying to be Satisfactory or Dyson Sphere Project so doesn’t need to be.  What it is is a great little adventure with a fun, satisfying sense of progression that rarely feels overwhelming, making it a perfect gateway for people who haven’t played this kind of game before.  On top of that there’s a lot of personality in its details, whether that be excellent cartoon art of its characters (one of which is Ru Paul in all but name, running a boutique letting you change your character to any of dozens of possible looks whenever you’d like) to a radar station for finding new islands that’s a Nintendo 64 with an antenna stuck on top.  The straightforward nature of its systems makes it easy to create complex setups, with dozens of machines all working together to produce the components that go in the assemblers that construct the parts that are needed for more advanced devices.  It does get complicated at the end, of course, but by then Nova Lands will have gently guided you through the logic needed to get there, and even for hardened automation fans it’s still fun to kick back with a game that doesn’t require an advanced degree in systems management to see all it has to offer.  It’s a brand new world that could use a couple hundred buildings to take advantage of all it’s got to offer, and with a little automation backed up by halfway decent logistics, a single settler can make it their home."}],"updatedAt":"2023-06-21"}