{"name":"Nioh 2","url":"https://www.hodnoceniher.cz/en/game/nioh-2","releaseDate":"2020-03-13","averageRating":83,"reviewsCount":2,"platforms":[],"reviews":[{"server":"Game Informer","url":"https://www.gameinformer.com/review/nioh-2/nioh-2-review-meticulous-masochism","date":"2020-03-10","rating":8.5,"ratingBase":10,"ratingPercent":85,"abstract":"Nioh 2 adds some cool new features to a familiar experience."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2020/03/10/review-nioh-2/369129/","date":"2020-03-10","rating":4,"ratingBase":5,"ratingPercent":80,"abstract":"Nioh 2 is a great game that’s obscured beneath a mountain of frustration. I’m not one to shy away from a challenge, having loved Souls and Souls-like games, and even enjoyed Team Ninja’s impressive archive, but Nioh 2 broke me. The debate on whether games such as these should include a difficulty slider has been a hot button issue for awhile. While its own blend of the formula, this has begun pushing me into support for such a feature. There’s so much to Nioh 2 that many gamers will simply miss out on due to its ruthless difficulty, something that feels unearned in its own right. Those able to overcome the difficulty curve will find complex and highly-versatile combat, inspirational enemy designs and an imaginative world to explore. Team Ninja has crafted something worth investing your time into, just maybe not hours into a single boss."}],"updatedAt":"2020-03-10"}