{"name":"Lightmatter","url":"https://www.hodnoceniher.cz/en/game/lightmatter","releaseDate":"2020-01-15","averageRating":80,"reviewsCount":1,"platforms":[],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2020/01/14/review-lightmatter/365090/","date":"2020-01-14","rating":4,"ratingBase":5,"ratingPercent":80,"abstract":"What makes Lightmatter work isn’t the puzzles or the story but how well the two fit together.  Every new room is a different challenge and comes with its own chunk of story as well.  It also helps that the game has a distinct art style, mostly blues and blacks but with everything clearly defined in bold solid colors.  The player moves at a decent speed, and movement is nicely responsive so there’s never any impatience at enacting an attempt at a new possible solution.  There’s an unanswered mystery as to the player’s identity, teased at but never revealed in any kind of believable way, but in the end it’s not important.  The player is in the right place to fix the lab when it all goes terribly wrong, surviving the puzzles all the way to the final semi-morally-ambiguous end.  Whoever the player was at the start, they’re the ones who have to deal with the consequences of Lightmatter."}],"updatedAt":"2020-01-14"}