{"name":"KUNAI","url":"https://www.hodnoceniher.cz/en/game/kunai","releaseDate":"2020-02-05","averageRating":65,"reviewsCount":2,"platforms":[],"reviews":[{"server":"Game Informer","url":"https://www.gameinformer.com/review/kunai/kunai-review-swinging-low","date":"2020-02-12","rating":6,"ratingBase":10,"ratingPercent":60,"abstract":"With various weapons, mobility enhancements, and a sprawling series of connected maps, Kunai appears to have all the right components, but they aren’t assembled into a cohesive whole."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2020/02/06/review-kunai/366976/","date":"2020-02-06","rating":3.5,"ratingBase":5,"ratingPercent":70,"abstract":"Maybe it’s a little unfair to propose that Kunai‘s weaker spots are a result of the high bar games preceding it have set. There’s commendation to offer with the way TurtleBlaze manage to build off of their stripped-back visual aesthetic. Providing a sense of movement that, while not deep, does the job in making one’s route satisfying to control, even experiment with should you feel daring. Confident you won’t underestimate the importance of keeping your character’s health in check. When the combat gets to that point particularly — and the move-set works in tandem with the well-designed bosses and more-linear sections to traverse, even struggle through — it’s a fun, if brief, adventure to trudge through. The game may stumble on occasion from a lack of earlier detailing, with narrative and backdrop never feeling best-served to those looking for a bit more story. But the free-flowing confidence and care-free nature baked into Kunai above all still marks this down as a good (not great) starting point for Metroidvania fans going forth into the new decade."}],"updatedAt":"2020-02-12"}