{"name":"Has Been Heroes","url":"https://www.hodnoceniher.cz/en/game/has-been-heroes","releaseDate":"2017-03-28","averageRating":60,"reviewsCount":1,"platforms":[],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2017/03/30/review-has-been-heroes/252209/","date":"2017-03-30","rating":3,"ratingBase":5,"ratingPercent":60,"abstract":"Despite all of these complaints, Has-Been Heroes isn’t a terrible time. Using skills in tandem to bolster their efficacy is, on its own, a reason to check this game out. The issues lie elsewhere in the design, making this a title to pick up for one or two runs before closing it down and doing something else. It does work in bite-sized chunks, which isn’t exactly a rousing endorsement for what Frozenbyte was trying to achieve. Should the developer want to revisit this concept in the future, the two best suggestions would be to add some real variance to the enemy art design and do something with how attacks are doled out by the heroes. Allowing lane switching when the heroes aren’t attacking would open up the combat in a way that is fun and there doesn’t seem to be a reason that this solution would remove the game’s challenge. As it is, Has-Been Heroes is fine for short bursts, but anybody looking for something that can eat away the hours should move on."}],"updatedAt":"2017-03-30"}