70%Average from 2 reviews
Guild of Dungeoneering places you in the position of a guild manager in a hand-drawn world.
The concept behind Guild of Dungeoneering is fantastic and more people should delve into tweaking genres like this. As the game stands, however, there are features that seem missing from a typical “full” release. With cards playing such an integral theme, why is there no means to more strongly create or influence a deck? Where is the potential to do something outside of the main story missions, as...
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