{"name":"Greedfall","url":"https://www.hodnoceniher.cz/en/game/greedfall","releaseDate":"2019-09-09","averageRating":76,"reviewsCount":2,"platforms":[],"reviews":[{"server":"Game Informer","url":"https://www.gameinformer.com/review/greedfall/greedfall-review-empowering-choice","date":"2019-09-15","rating":7.25,"ratingBase":10,"ratingPercent":72.5,"abstract":"Much like Bethesda’s early Elder Scrolls titles and CD Projekt Red’s first Witcher game, GreedFall feels like it’s the beginning of something great, but it just isn’t quite there."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2019/09/15/review-greedfall/357257/","date":"2019-09-15","rating":4,"ratingBase":5,"ratingPercent":80,"abstract":"It would be misleading to ignore the many borrowed ideas and means to appease long-time fans of past WRPGs and current action RPGs alike. But nonetheless, GreedFall should be regarded as an ambitious, but more importantly smart compiling of both sub-genre’s greatest strengths. One that players can tailor to suit their play style, but at the same time throws up enough twists and turns to illicit a sense of urgency and importance about its player’s decision-making. Whether you’re patient enough to think things over before acting through dialogue, or are content with simply going through the motions of acquiring better/higher-numbered loot, the plentiful, weaving, dynamic approach to quest-lines prove more than sufficient to keep you fixed until the story’s end. Minor issues are frequent — at times garnering bitterness to some of the game’s unwarranted restrictions and absences — but there’s enough of a discovery, satisfaction and fascination with its world-building for those rough edges to not become that much of an issue. Easily Spiders’ best work and one that is confident in its own material, GreedFall, though flawed, is one more fine addition to the AA sphere and a great example of passion and dedication, succeeding where it matters."}],"updatedAt":"2019-09-15"}