30%
Average from 1 reviewsI won’t hold it against Calvin Weibel’s skill and prowess with basic game design, because for all the obvious negatives I’m insistent to bring up, Doors is so clearly and obviously an interesting premise that revolves around logic, reverse psychology and trickery. Unfortunately, Doors fails — as a finished product — with so many of its critical aspects. What content is offered up feels not just unfinished,...