{"name":"Dogos","url":"https://www.hodnoceniher.cz/en/game/dogos","releaseDate":"2016-09-06","averageRating":60,"reviewsCount":1,"platforms":[],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2016/09/10/review-dogos/224438/","date":"2016-09-10","rating":3,"ratingBase":5,"ratingPercent":60,"abstract":"DOGOS is close to being a fantastic free-roaming shooter and only held back by a few small issues and a giant glaring one.  A tank that shoots bullets that do no damage but reverse the controls?  That’s an enemy made from the bad kind of pure hatred and spite, but they’re fairly scarce and go down with a few bombs.  The giant underground fortress they start being a real problem in, on the other hand, is the kind of difficult that feels great to take on, with experience and skill being required to clear the barrage of firepower the enemies bring to the party.  Levels are nicely lengthy without overdoing it, filled with set-pieces and plenty of different enemy types arranged in a way that will kill a careless player dead in seconds but reward careful flying and a little strategy with hard-won victory.  The difficulty is offset by checkpoints set reasonably far apart, making you sweat for each one gained without (usually) requiring superhuman skill to attain.  The boss fights just take too long, though, and did I mention Warcore feels like a toll gate with the price set far too high even for the great levels beyond?  DOGOS is mostly great and a little bit broken, but if you bring a giant helping of perseverance to its more troublesome sections there’s a fantastic, great-looking shooter trying to blast your heavily-armed experimental final-hope-for-humanity gunship into a smoking shower of red-hot shrapnel before you do the same to it."}],"updatedAt":"2016-09-10"}