{"name":"Disgaea 6: Defiance of Destiny","url":"https://www.hodnoceniher.cz/en/game/disgaea-6-defiance-of-destiny","releaseDate":"2021-06-25","averageRating":60,"reviewsCount":1,"platforms":["Nintendo Switch"],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/reviews/review-disgaea-6-defiance-of-destiny/406165/","date":"2021-06-25","rating":3,"ratingBase":5,"ratingPercent":60,"abstract":"As Disgaea: Hour of Darkness was the first game I ever reviewed nearly two decades ago, I have had a long and beloved history with Nippon Ichi’s franchise, so it breaks my heart to play Disgaea 6: Defiance of Destiny. The story is bland with few jokes that actually hit, and the cast of characters do not help the cause with uninspired backstories and personalities. Combat is still a redeeming quality as the strategic tile-based formula remains fun, and the developers do throw in some interesting twists in the main story from time to time. Unfortunately, they’ve doubled down on the absurd values, making you question what’s the point of doing quadrillions of damage, ensuring that leveling and the progression through the story is unbalanced. It could have something to do with the new auto-play feature, which is detailed to how you can assign your characters AI roles, but it becomes another concern when it’s better to just press a single button and win. You can just not use it, but it feels like it’s meant to be used and abused to level up considering the recommendations for each chapter. If you had told me this was originally going to be a free-to-play mobile game, I would believe you. Unbalanced, chaotic and a mess, Disgaea 6: Defiance of Destiny pushes the franchise in the wrong direction. There are glimmers of excellence, but it all comes together in such a disheartening package."}],"updatedAt":"2021-06-25"}