{"name":"Deus Ex: Mankind Divided","url":"https://www.hodnoceniher.cz/en/game/deus-ex-mankind-divided","releaseDate":"2016-08-23","averageRating":67,"reviewsCount":3,"platforms":["Xbox One","macOS"],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2016/09/30/review-deus-ex-mankind-divided-system-rift/228732/","date":"2016-09-30","rating":3.5,"ratingBase":5,"ratingPercent":70,"abstract":"System Rift is a short but sweet experience. Mankind Divided itself wasn’t incredibly lengthy, but when you take into consideration the last piece of post-release DLC we received in the Deus Ex universe, The Missing Link, this is far less appealing. The core content will run roughly two hours in length, with exploring every room and area extending the playtime by another hour. Fortunately, the general setup is well done. One of the biggest issues with Mankind Divided was the quest structure and progression, as the only mission that left a mark was Golem City. If this was somehow implemented within the main game, it would have been one of the more memorable missions. That’s not to say it’s without its flaws, though, as the latter section felt underutilized for the amount of potential there was there and the story lacked any satisfaction. Had Eidos Montreal added an extra couple of sections or puzzles, System Rift could have been something great."},{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2016/08/19/review-deus-ex-mankind-divided/221651/","date":"2016-08-19","rating":3,"ratingBase":5,"ratingPercent":60,"abstract":"Deus Ex: Mankind Divided is the epitome of the phrase, one step forward, two steps back. I hate comparing it to Human Revolution as it was something special, but Mankind Divided feels like an underwhelming, repackaged experience. That’s not to say it’s a bad game as there’s a decently sized city to explore and the Breach mode is highly entertaining, but it’s a step down from a five-year-old game. Most of the supporting cast of characters never fully become developed, and it doesn’t help that there’s no stakes throughout the eight to twenty-five hour long campaign. No one is truly put in a situation of peril. Worst yet, the scenario layout for the main missions is easily described as uninspired, lazily slapping shortcuts all over the place. Granted, there are various ways to approach each area, but every single scenario is broken down in the exact same way where there’s far too many open grates to hide in and easily accessible security terminals to gain access to. Even the fantastic conversation system is less impressive due to it being underutilized this time around. Thankfully, the core stealth component is as exceptional as ever and even the gunplay is more of a viable option. This is aided with the additional abilities to Jensen’s already capable arsenal. Despite being a successor to Human Revolution, Deus Ex: Mankind Divided somehow ends up feeling more like a predecessor."},{"server":"Game Informer","url":"https://www.gameinformer.com/games/deus_ex_mankind_divided/b/xboxone/archive/2016/08/19/a-big-heart-with-a-mechanical-soul.aspx","date":"2016-08-19","rating":7,"ratingBase":10,"ratingPercent":70,"abstract":"Civil unrest rules the streets, and government is abusing its power, but Adam Jensen's biggest problem ends up being the story."}],"updatedAt":"2016-09-30"}