{"name":"Destiny: Rise of Iron","url":"https://www.hodnoceniher.cz/en/game/destiny-rise-of-iron","releaseDate":"2016-09-20","averageRating":73,"reviewsCount":2,"platforms":["Xbox One"],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2016/09/26/review-destiny-rise-of-iron/227957/","date":"2016-09-26","rating":3,"ratingBase":5,"ratingPercent":60,"abstract":"Destiny: Rise of Iron is a big step back from The Taken King. While The Taken King was willing to push Destiny forward with brand new ideas, features, and a ton of new content, Rise of Iron is perfectly fine with recycling what has been run into the ground. Whether that be the mission design that turned so many people against the game back in 2014, the reskinned enemies, or the lack of new Strikes, Rise of Iron feels more like a recycled experience than an entirely new one. That’s not to say Rise of Iron isn’t fun, as the underlying game mechanics that convinced people to stick around for so long are still there, and new Raid is superb enough to keep players going. Those that are already in love with Destiny will no doubt forgive Rise of Iron’s shortcomings and dig into the content, but for those on the sidelines, or are waiting for the right opportunity to fall in love with Destiny, Rise of Iron is a skippable experience that can be overlooked until the inevitable full-on sequel."},{"server":"Game Informer","url":"https://www.gameinformer.com/games/destiny_rise_of_iron/b/playstation4/archive/2016/09/26/evolution-and-expansion-over-reinvention.aspx","date":"2016-09-26","rating":8.5,"ratingBase":10,"ratingPercent":85,"abstract":"Bungie's expansion takes a few missteps but  finishes strong, further growing an already deep game."}],"updatedAt":"2016-09-26"}