{"name":"Chivalry: Medieval Warfare","url":"https://www.hodnoceniher.cz/en/game/chivalry-medieval-warfare","releaseDate":"2012-10-23","averageRating":50,"reviewsCount":1,"platforms":[],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/2015/12/04/review-chivalry-medieval-warfare/180572/","date":"2015-12-04","rating":2.5,"ratingBase":5,"ratingPercent":50,"abstract":"There is nothing wrong with Chivalry’s main concept, setting a team-based shooter in a period long before modern weapons and, well, shooting. As a modest, fan-made mod of Half Life 2, one could turn a blind eye to some of the game’s glaring faults because its execution was in line with its humble aspirations. To keep shoving the same, basically unimproved product out over two console generations, however, is cynical and disrespectful to the consumer. Hardsuit Labs has been quoted as saying that “the primary difference users can experience between the PS3 and X360 versions and the new PS4 and Xbox One versions are a doubling of the max player count (from 12 to 24), as well as dedicated servers,” which doesn’t seem terribly ambitious. Whether you can enjoy Chivalry: Medieval Warfare depends on how low you are willing to lower your expectations for what a current-gen console game should look and feel like. "}],"updatedAt":"2015-12-04"}