{"name":"Babylon's Fall","url":"https://www.hodnoceniher.cz/en/game/babylon-s-fall","releaseDate":"2022-04-04","averageRating":30,"reviewsCount":1,"platforms":["PC","PS4","PS5"],"reviews":[{"server":"HardcoreGamer","url":"https://hardcoregamer.com/reviews/review-babylons-fall/419883/","date":"2022-03-07","rating":1.5,"ratingBase":5,"ratingPercent":30,"abstract":"Anyone who’s been keeping tabs may not be all that surprised to find Square Enix once again in a precarious spot that is in part baffling but more so predictable given recent history. What is surprising is to find a developer like PlatinumGames put out an egregious excuse of a game like Babylon’s Fall that’s not only inadequate at launch, but whose gameplay is sorely lacking in any semblance of nuance, purpose or polish. From the technical production to its desired visual direction alike, you needn’t take one step into any of its lackluster dungeons to find something both unpleasant and unappealing to invest in. And once you do, you’ll find a core loop unashamedly insistent on dragging its heels all in the name of a loot grind that itself isn’t all that exciting. To say the dismal failings on its loot aspect — and perhaps, even its live-service ecosystem on top — isn’t even the lowest moment should give you a clearer picture on how badly PlatinumGames and Square Enix together have missed the mark here. It might then end up strangely poetic come year’s end. That after seeing what might arguably be the year’s best offering release in recent weeks, Babylon’s Fall by contrast, could very well stand as its worst."}],"updatedAt":"2022-03-07"}